創世

The Genesis Constellation

How physics simulation weaves through every layer of cognition—from raw tensor to rendered frame, from collision to comprehension.

Discover the integrations
00 / OVERVIEW

Integration Depth

Genesis isn't a library—it's the nervous system.

0
Files with Genesis
0
Physics Solvers
0
Material Presets
0
Integration Layers
01 / CONSTELLATION

The Physics Heart

Every subsystem orbits the core. Hover to explore.

Genesis

7 solvers · 40+ materials
🎬
Video Gen
E2E pipeline
🔄
Diff Render
PyTorch gradients
🌐
API Layer
/api/physics
🔊
Physics Audio
VBAP · Modal
🎮
Embodiment
RL · Motion
🖥️
HAL
Hardware layer
🧠
World Model
JEPA · H-JEPA · E8
🗺️
Scene Graph
Entity tracking
🏠
Rooms
Multiplayer sync
02 / DATA FLOW

The Pipeline

From scene specification to trained world model—a river of data.

01
📐
VideoSpec
Scene definition
02
⚛️
Genesis
Physics simulation
03
🎬
RayTracer
Path tracing
04
🧹
OIDN
Denoise
05
🧠
Encoder
Visual → Latent
06
🌍
World Model
RSSM + EFE
03 / INTEGRATIONS

The Nine Layers

Each layer transforms physics into something new.

🎥

Video Generation Pipeline

kairos/core/services/forge/modules/genesis/video_generation.py

End-to-end video generation from VideoSpec to rendered MP4. Supports all 7 physics solvers, 40+ materials, cinematography API, and automatic collision audio synthesis.

Cinematographer OIDN FFmpeg Physics Audio
🎓

World Model Training

kairos/core/training/datasets/genesis_sim_loader.py

Genesis simulations become training data for JEPA-style world model learning.

CausalDataset Curriculum
🔄

Differentiable Renderer

kairos/core/training/differentiable_renderer.py

Neural network learns to approximate rendering for E2E gradient flow.

PyTorch Perceptual Loss
🌐

Physics API

kairos/api/routes/physics.py

REST endpoints for physics simulation with rate limiting and RBAC.

/simulate
🗺️

Scene Graph

kairos/core/spatial/unified_scene_graph.py

Single source of truth for all spatial entities.

WebSocket
🖥️

HAL Layer

kairos/core/hal/adapters/

Physics audio outputs through CoreAudio/WASAPI.

VBAP
🤖

Embodied Reasoning

kairos/core/embodiment/physics_integration.py

Physics grounds abstract concepts. "Heavy" isn't a word—it's a simulation. Connects world model to embodied RL for physical intuition.

ground_concept() Embodied RL Causal Model
🏠

Rooms

kairos/api/routes/world/sessions.py

Shared physics in collaborative spaces via WebSocket sync.

Multiplayer
04 / USAGE

The Unified Interface

One import. All physics.

physics_symphony.py
Python
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from kairos.core.services.forge.modules.genesis import ( VideoSpec, PhysicsEntitySpec, PhysicsSolver, Cinematographer, Sequence, generate_video, ) # Define a scene with diverse physics spec = VideoSpec( output_dir="/tmp/genesis_demo", name="physics_symphony", entities=[ PhysicsEntitySpec("ball", PhysicsSolver.RIGID, "sphere"), PhysicsEntitySpec("water", PhysicsSolver.SPH_LIQUID, "box"), PhysicsEntitySpec("jelly", PhysicsSolver.MPM_ELASTIC, "box"), ], sequence=Sequence("Demo", [ Cinematographer.create_arc_shot("Orbit", radius=3.0), ]), ) generate_video(spec) # Physics → Render → Denoise → Video